﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DesignPatternDemoCApp.Behavioral.StatePattern
{
    /// <summary>
    /// 抽象状态角色---相当于State类型
    /// </summary>
    public interface State
    {
        //处理订单
        void Process(Order order);
    }
}
